| Broomball
The rules governing this intramural sport activity are derived from rules used by the National Intramural-Recreational Sports Association (NIRSA) and rules unique to the UVM Intramural Sports Program. This rules sheet is not meant to be all-inclusive; rather it is a summary of the more common rules, policies, and procedures used by the Intramural Sports Program. All important policy information can be found in the Intramural Sports Handbook. All team managers and players are responsible for reading this document and understanding the rules, policies, and procedures prior to participating in this activity. General/Eligibility See the Intramural Sports Handbook for complete listing of eligibility. Varsity & Club Player Eligibility - Members of the UVM Varsity Ice Hockey and Field Hockey Teams are NOT eligible to participate in intramural broomball. Members of the UVM Club Ice Hockey, Roller Hockey, and Field Hockey Teams are eligible to participate in intramural broomball; however these players are subject to the following team participation guidelines:
Intramural Team Participation - Individuals may only play on one broomball team during the season UVM Identification - All players MUST present a UVM Cat Card to the IMS Supervisor prior to each game. Players who do not have their Cat Card will be subject to the terms of the Campus Recreation ID Policy. Team Rosters - The official team roster consists only of those individuals who are eligible and who have signed the official roster/waiver. Individuals must be listed on the official roster by the end of regular season play in order to be eligible to participate in playoffs. Confirming that all players are listed on the official roster is the responsibility of the Team Managers Checking In - Teams arriving early should wait in the bleachers of the student section until the teams playing the game before have completed their game, returned all equipment, and exited the rink. The supervisor will let your team know when to begin checking in. This process will ensure that the supervisors are able to expedite the process of signing teams in and are able to get the games started on time. Players & Substitutions Players - Six (6) players per team (including the goalie). This sport is classified as OPEN, teams may be made up of any ratio of genders. We encourage teams to have a mixed gender group. Nomad Rule - A team may add a "nomad" player or players who are not currently rostered on the team to avoid a forfeit and play competitively. A team may use nomads when they have less than the surface maximum number of rostered players present at game time. The required number of rostered players needed is one less than the minimum for that sport. Nomad players must follow all eligibility guidelines including co-rec ratios and restrictions. The eligibility guidelines are as follows:
Substitutions - Substitutions “on the fly” are permitted and substitutes can enter at any time. All substitutes must enter from the team bench. Goalie Substitutions - Goalie substitutions are permitted only on a stoppage of play and with the approval of the officials. Penalty: 2-minute unsportsmanlike conduct penalty to be served by the player trying to illegally substitute with the goalie. Ejected Players - No substitution is permitted for an ejected player. The team will play shorthanded for the remainder of the game. If a team loses two payers due to ejection, the game will end immediately and they will receive a forfeit. Communication with IMS Staff - Team managers are the only individuals permitted to speak with officials regarding substitutions, calls or questions. If another player attempts to dispute, a warning may be issued. Subsequently, an unsportsmanlike conduct penalty may be called followed by a possible ejection. Reserve Clause - The IMS Staff reserves the right to make time adjustments to accommodate scheduling conflicts. Equipment Game Jerseys - Game Jerseys are provided by the IMS program. All jerseys will have numbers on them and each person will be required to record their name and number with the score keeper for their game at each scheduled match. Replacement costs for any equipment missing will be billed to the individual’s Campus Recreation account. If your team would like to purchase “team jerseys” the intramural sports office encourages you to do so but you must make sure that these jerseys have numbers and are all the same color. Footwear - Closed toe and heeled shoes are required. METAL CLEATS, Studded shoes, SANDALS, & OPEN TOED SHOES ARE STRICTLY PROHIBITED. If there are any questions concerning footwear, contact the supervisor/official. Jewelry - All jewelry must be removed. This includes, but is not limited to, necklaces, earrings, newly pierced earrings, facial piercings, rings, bracelets, and watches. Individuals will not be allowed to tape over any jewelry item. If you cannot remove the item, then you CANNOT play (exception: Medical or Religious jewelry that has been approved by the IMS professional staff). Other Equipment:
Duration of Game Games will consist of two 15-minute halves. The clock will run continuously and will only stop for injuries, time-outs, and official time outs. The clock will stop in the last two minutes of the game for balls that are hit out of play, injuries, and timeouts. Timeouts - Each team will be allowed two timeouts per game (one minute in length). The time-outs may only be called at a stoppage of play or when the goalie possesses the ball. Unused timeouts cannot be carried over into the overtime period (playoffs only). Halftime - Halftime will not exceed three (3) minutes. Game Time is Forfeit Time! - If one team is late/is not present, the captain of the team that is present and has the minimum number of participants required to play will be given two options (once a decision is made it cannot be changed):
There is no overtime during regular season. Games that end in a tie will be recorded as such. During playoffs the following apply:
Playing Rules General Rules
The goalie may only clear the ball by throwing it underhanded (rolling the ball). Penalty: A free hit for the opponent from the center ice. A player on the goalie’s team must touch the ball before a goal can be scored. Penalty: A free hit for the goalie will be awarded. Penalties Loss of Possession Penalties - Loss of possession results in a free hit. All players must be ten (10) feet from the ball. Unless otherwise indicated, all loss of possession penalties must be taken at the point of infraction. All free hits are indirect. Free hits* are awarded for the following:
Two-minute Penalties - Two minute penalties will result in the offending team playing shorthanded for the duration of the penalty. If a goal is scored by the non-offending team while on a “power play” the remainder of the penalty is canceled. Play will resume with a face off from the nearest spot where the call was made. Two-minute penalties will be awarded for the following:
**Any player accumulating six (6) minutes of penalties in a game will be ejected from that game and is subject to the IMS policies and procedures applicable to ejected players. A substitute may not enter the game for an ejected player. In addition, if any one team accumulates twelve (12) or more minutes of penalties, the game will end immediately and that team will forfeit the game. Penalty Shot Penalties - A penalty shot shall be taken by a fouled player or any teammate who is on the ice at the time of the penalty. The ball shall be placed at center ice. At the referee’s whistle the shooter shall begin toward the goal, keeping in motion until the ball is shot. Only one (1) shot is allowed. The penalty shot ends when: a goal is scored, the goalie gains possession, an attempt is deflected, or ten seconds elapse. Penalty shots will be awarded in the following situations:
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